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计算机工程 ›› 2007, Vol. 33 ›› Issue (20): 213-215,. doi: 10.3969/j.issn.1000-3428.2007.20.074

• 多媒体技术及应用 • 上一篇    下一篇

基于SDL & OpenGL的三维游戏优化技术

黄海明1,2,刘金刚2,易建强1   

  1. (1. 中国科学院自动化研究所复杂系统与智能科学实验室,北京 100080;2. 首都师范大学计算机科学联合研究院,北京 100037)
  • 收稿日期:1900-01-01 修回日期:1900-01-01 出版日期:2007-10-20 发布日期:2007-10-20

Optimization Technology in 3D Game Development Based on SDL & OpenGL

HUANG Hai-ming1,2, LIU Jin-gang2, YI Jian-qiang1   

  1. (1. Lab of Complex Systems and Intelligence Science, Institute of Automation, Chinese Academy of Sciences, Beijing 100080; 2. Joint Faculty of Computer Scientific Research, Capital Normal University, Beijing 100037)
  • Received:1900-01-01 Revised:1900-01-01 Online:2007-10-20 Published:2007-10-20

摘要: 跨平台三维游戏的开发技术及其优化技术引起了关注和讨论。该文以一款具体的跨平台三维游戏设计为例,分析了游戏中的各种功能实现及优化技术,包括纹理技术、列表技术、高级字体技术、反走样技术以及绘制顺序的优化策略等,通过运用这些优化技术,得到了较好的游戏结果。

关键词: 三维游戏, SDL, OpenGL, 反走样, 优化

Abstract: The cross-platform 3D game development technology, especially the concerned optimization technology, is widely regarded. This paper takes a cross-platform 3D game for example, and analyzes various functions realization and optimization technologies, including texture technology, display list technology, advanced fond technology, anti-alias technology and the strategy on render sequence. It gains a better game effect by using these optimization technologies.

Key words: 3D game, simple direct media layer(SDL), OpenGL, anti-alias, optimization

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