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计算机工程 ›› 2008, Vol. 34 ›› Issue (11): 249-251. doi: 10.3969/j.issn.1000-3428.2008.11.089

• 开发研究与设计技术 • 上一篇    下一篇

集群渲染管理软件的构建技术与框架设计

罗秋明,孙宏元   

  1. (深圳大学超级计算中心,518060)
  • 收稿日期:1900-01-01 修回日期:1900-01-01 出版日期:2008-06-05 发布日期:2008-06-05

Building Technologies and Framework Design of Render for Cluster Management Software

LUO Qiu-ming, SUN Hong-yuan   

  1. (Super Computing Center, Shenzhen University, 518060)
  • Received:1900-01-01 Revised:1900-01-01 Online:2008-06-05 Published:2008-06-05

摘要: 分析当前各种渲染管理软件,归纳出系统的软硬件架构、工作流程以及所需的关键技术,包括渲染节点管理、渲染任务的划分、文件系统、可靠性问题以及多种渲染引擎命令接口等。给出一种由管理节点软件、渲染节点软件和客户端任务提交软件等构成的集群渲染管理软件框架设计,该框架能实现提速比为线性的渲染系统,测试结果显示了系统架构的有效性。

关键词: 集群, 渲染, 管理软件, 框架设计

Abstract:

A framework of render management software for cluster is provided and the key technologies used is analyzed, which includes node managing, task dividing, task controlling, parallel file I/O, reliability and multi-interface for various render software. The system consists of one master node, multiple slave nodes and some client nodes. Slave nodes performs the real render work. An implement according to the framework is tested and a nearly linear speedup is obtained.

Key words: cluster, render, management software, framework design

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