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计算机工程 ›› 2012, Vol. 38 ›› Issue (01): 157-159,162. doi: 10.3969/j.issn.1000-3428.2012.01.049

• 人工智能及识别技术 • 上一篇    下一篇

拟人Agent面部运动模型研究

赵 颖1,周芳芳1,杨 斌2   

  1. (1. 中南大学信息科学与工程学院,长沙 410075;2. 清华大学智能技术与系统国家重点实验室,北京 100084)
  • 收稿日期:2011-07-29 出版日期:2012-01-05 发布日期:2012-01-05
  • 作者简介:赵 颖(1980-),男,讲师,主研方向:虚拟现实,可视化技术,数据挖掘;周芳芳,副教授;杨 斌,博士

Research on Facial Action Model for Human-like Agent

ZHAO Ying  1, ZHOU Fang-fang  1, YANG Bin  2   

  1. (1. School of Information Science and Engineering, Central South University, Changsha 410075, China; 2. State Key Laboratory of Intelligent Technology and Systems, Tsinghua University, Beijing 100084, China)
  • Received:2011-07-29 Online:2012-01-05 Published:2012-01-05

摘要: 提出一种用于人脸生理解剖的拟人Agent面部运动模型。将拟人Agent的面部分解为脸、嘴、眼、下巴、舌和头,根据面部辐射肌和口轮匝肌等肌肉的运动特点,通过肌肉变形,推导出控制面部运动的特征参数和辅助参数,由此提出多维的面部运动形式化描述方法。实验结果表明,该方法能精确控制面部的连续运动,准确描述面部表情。

关键词: 面部运动, 拟人Agent, 形式化描述, 人脸表情

Abstract: To construct a uniform model for facial action of human-like Agent, the face is decomposed to six parts which are face, mouth, eyes, chin, tongue and head, according to physical anatomy in the paper. Then the method of multi-dimensional vector description is proposed through analyzing the movements of muscles on the face such as radiation muscles, orbicularis muscle and so on. The multi-dimension vector consists of a set of control parameters of facial action. The priority of the description can re-orientate a facial movement to another facial model. Experimental results show that the method can produce and descript the movement of human face realistically and easily.

Key words: facial action, human-like Agent, formal description, facial expression

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