摘要: 提出一种用于人脸生理解剖的拟人Agent面部运动模型。将拟人Agent的面部分解为脸、嘴、眼、下巴、舌和头,根据面部辐射肌和口轮匝肌等肌肉的运动特点,通过肌肉变形,推导出控制面部运动的特征参数和辅助参数,由此提出多维的面部运动形式化描述方法。实验结果表明,该方法能精确控制面部的连续运动,准确描述面部表情。
关键词:
面部运动,
拟人Agent,
形式化描述,
人脸表情
Abstract: To construct a uniform model for facial action of human-like Agent, the face is decomposed to six parts which are face, mouth, eyes, chin, tongue and head, according to physical anatomy in the paper. Then the method of multi-dimensional vector description is proposed through analyzing the movements of muscles on the face such as radiation muscles, orbicularis muscle and so on. The multi-dimension vector consists of a set of control parameters of facial action. The priority of the description can re-orientate a facial movement to another facial model. Experimental results show that the method can produce and descript the movement of human face realistically and easily.
Key words:
facial action,
human-like Agent,
formal description,
facial expression
中图分类号:
赵颖, 周芳芳, 杨斌. 拟人Agent面部运动模型研究[J]. 计算机工程, 2012, 38(01): 157-159,162.
DIAO Ying, ZHOU Fang-Fang, YANG Bin. Research on Facial Action Model for Human-like Agent[J]. Computer Engineering, 2012, 38(01): 157-159,162.