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计算机工程 ›› 2008, Vol. 34 ›› Issue (5): 207-209. doi: 10.3969/j.issn.1000-3428.2008.05.073

• 人工智能及识别技术 • 上一篇    下一篇

基于纹理贴图及高斯滤波的纹理反走样方法

周珍艮1,2,郭 立1,杨 毅1   

  1. (1. 中国科学技术大学电子科学与技术系,合肥 230026;2. 铜陵学院电气工程系,铜陵 244000)
  • 收稿日期:1900-01-01 修回日期:1900-01-01 出版日期:2008-03-05 发布日期:2008-03-05

Anti-aliasing Method Based on MIPmaps and Gaussian Filtering

ZHOU Zhen-gen1,2, GUO Li1, YANG Yi1   

  1. (1. Department of Electronic Science and Technology, University of Science and Technology of China, Hefei 230026; 2. Department of Electric Engineering, Tongling College, Tongling 244000)
  • Received:1900-01-01 Revised:1900-01-01 Online:2008-03-05 Published:2008-03-05

摘要: MIPmap是当前各种硬件图形加速卡普遍支持的一种纹理映射方法,但它存在着过模糊和明显的走样现象。该文提出基于MIPmaps纹理数据结构的纹理映射算法,改进了纹理细节层次的计算方法,在存储带宽受限制的条件下尽量多存取纹理元素,并对存取的纹理采用高斯加权,从而改善了绘制图像的质量。

关键词: MIPmap方法, 纹理, 走样, 高斯滤波

Abstract: In current graphics acceleration hardware, MIPmap is a common used filtering technique. But it exists blurring and aliasing artifacts. This paper describes a texture mapping technique, which is based on MIPmaps. With the restricted number of texels loaded from memory for real-time filtering, it improves the algorithms of LOD, and filters the texels with Gaussian filter. As the result, the visual quality is improved.

Key words: MIPmap method, texture, aliasing, Gaussian filtering

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