摘要:
针对寻的导弹人在回路飞控系统的设计问题,提出一种Vega/Creator视景仿真与导弹飞控系统设计相结合的设计方法。人在回路的构建采用以飞行摇杆作为指令输入、将人体动力学环节加入制导回路从而使系统闭合的方法。仿真实验结果证明,该设计不仅考察飞控系统的适应能力,而且为飞控系统的参数设计提供必要的实验依据,解决人在回路飞控系统设计的成型问题。
关键词:
视景仿真,
寻的导弹,
飞控系统,
人在回路
Abstract:
Aiming at the desigh problem of the homing missile man-in-the-loop fight control system, the method of combining Vega/Creator virtual simulation with the flight control system design is brought forward. According to the operator’s operation, the data from the stick device are real-time dealt with, the closed homing system including kinetics of human body is adopted, so the man-in-the-loop system design is formed. Simulational result shows that the adaptive capacity of flight control system can be inspected and the parameters of control system can be designed by means necessary experiments, the man-in-the-loop design problem is solved.
Key words:
virtual simulation,
homing missile,
flight control system,
man-in-the-loop
中图分类号:
张飞宇;闫晓勇. 基于Creator/Vega的寻的导弹飞控系统[J]. 计算机工程, 2010, 36(9): 243-245.
ZHANG Fei-yu; YAN Xiao-yong. Homing Missile Flight Control System Based on Creator/Vega[J]. Computer Engineering, 2010, 36(9): 243-245.