Existing researches on Channel-hopping Sequence(CHS)-based blind channel rendezvous strategies only focus on the access negotiation problem of Media Access Control(MAC) protocol in Cognitive Radio Networks(CRNs),and they ignore the study of related access control.For the false collision problem in Carrier Sense Multiple Access with Collision Detection(CSMA/CA) MAC protocol,a probabilistic regulation mechanism of doubling contention window size is proposed,which named p-DOUBLE.As false collision does not occur in the hop slot when a sender-receiver pair achieves rendezvous,it employs the rendezvous probability of existing CHS-based blind rendezvous strategies in each hop slot to double the contention window size,which effectively alleviates the impact of false collision on extending backoff counting-down process and increases the probability of seizing transmission opportunity when the sender-receiver pair achieves rendezvous.By comparing with traditional deterministic regulation mechanism of doubling contention window size,which named 1-DOUBLE,experimental result shows that p-DOUBLE can reduce packet delivery delay by 14%~20% and increase network throughput by 17.1%~29.3%.
Aiming at the client allocation problem in 3D Virtual World(VW),an allocation approach based on two-stage is proposed.The concrete implement is that the client allocation problem is divided into the initial allocation stage and refined allocation stage.The objective is that the total number of clients with Quality of Service(QoS) is maximized and the allocation cost is minimized.In the initial allocation stage,a target server is found for each client and then in the refined allocation stage,a contact server is found for each client.In the simulations,four algorithms for the two-stage allocation are simulated,and the results show that the algorithms that take into account network delays in the initial allocation stage significantly outperform those which do not.Moreover,the algorithms can well adapt to the dynamic change characteristics of VW.The performances for the allocation approach based on two-stage proposed are compared with which for the other two algorithms used widely at present,the results show that the allocation approach proposed in the average network communication delay and resource consumption outperforms the other two client allocation algorithms used widely.
The k-error linear complexity is used as an important stability index of pseudorandom sequences,and the critical error linear complexity distribution characterize the descent point of k-error linear complexity.This paper studies the 2 n-periodic binary sequences that k-error linear complexity with second descent point (critical point) via cube theory and sieve method.By analyzing the k-error linear complexity with first descent point k=4 and second descent point k′ =6,the relationship between linear complexity of sequences and linear complexity of the first descent point is established,being given the possible value forms of the first descent point linear complexity.It obtains the counting functions of periodic binary sequences when being given first descent point linear complexity and second descent point linear complexity.Analysis result shows that periodic binary sequences can be studied with third descent point (critical point) of k-error linear complexity by the same methods.
In order to reduce the surrounding rock collapse,flooding and other geological disasters that often happen in subway tunnel construction and to get a clearer understanding about the geological conditions of the surrounding rock in the construction area,this paper adopts a basic quality sub grade of rock mass method based on the weight to classify the surrounding rock,combining C# with the secondary development of ArcEngine to design a system according to the principle of Inverse Distance Weighted(IDW) to estimate the grade and realize the 3D hierarchical display and rendering of the surrounding rock based on the existing drilling data.At the same time,this system can be used to verify the accuracy of the sub grade method.Experimental results indicate that the basic quality sub grade of surrounding rock method based on the weight is more precisely in the classification of tunnel surrounding rock and has better practicability.The inverse error of system estimation in the classification of the surrounding rock is 8.82%,compared with the excavation revealed information,the difference is 13%,the 3D hierarchical display and rendering of the surrounding rock is closer to the actual situation,which can provide a reference for the subway tunnel construction.