计算机工程 ›› 2008, Vol. 34 ›› Issue (6): 85-87.doi: 10.3969/j.issn.1000-3428.2008.06.031

• 软件技术与数据库 • 上一篇    下一篇

一种适合P2P MMOG的动态调度策略

石祥滨1,2,王 越2,李 强2,王晓光2,王 晶2   

  1. (1. 沈阳航空工业学院计算机学院,沈阳 110034;辽宁大学信息科学与技术学院,沈阳 110036)
  • 收稿日期:1900-01-01 修回日期:1900-01-01 出版日期:2008-03-20 发布日期:2008-03-20

Dynamic Schedule Strategy Suitable for P2P MMOG

SHI Xiang-bin1, 2, WANG Yue2, LI Qiang2, WANG Xiao-guang2, WANG Jing2   

  1. (1. Department of Computer , Shenyang Institute of Aeronautical Engineering, Shenyang 110034;2. School of Information Science and Technology, Liaoning University, Shenyang 110036)
  • Received:1900-01-01 Revised:1900-01-01 Online:2008-03-20 Published:2008-03-20

摘要: 移动代理在P2P MMOG中的应用带来了新的实时任务调度问题。该文提出了一种适合P2P MMOG的优先级动态变更调度策略,根据代理服务信任度值、代理服务所在玩家机器的CPU使用率、玩家机器的网络流量和任务在调度队列中等待的时间动态调度玩家任务。实验证明,该方案满足游戏实时性要求,降低了系统延迟,解决了P2P MMOG中玩家节点的负载均衡问题。

关键词: P2P MMOG结构, 移动代理, 任务调度

Abstract: Mobile agent brings new problems about real-time scheduler in the applications of P2P MMOG. This paper proposes a dynamic priority-variation strategy which can schedule the players’ tasks dynamically according to the trusted degree of agent services, the CPU occupating coefficient of agent service in the players’ computers, the network traffic of the players’ computers and the tasks’ latency time in the scheduler queue. The simulation results show that this strategy fulfills the real-time demand of the games, shortens the system latency time, and solves the problem about load balance in P2P MMOG.

Key words: P2P MMOG, mobile agent, task schedule

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