Abstract:
The paper focuses on object-oriented multimedia synchronization based on MPEG-4. By analyzing existing multimedia synchronization technology, the paper designs the layered structure synchronization model to synchronize all MPEG-4 multimedia objects, based on MPEG-4 system synchronized mechanism and the advanced synchronization model (FlexTime).
Key words:
Interaction,
Synchronization,
FlexTime model,
Layered structure synchronization model
摘要: 研究了基于 MPEG-4的面向对象多媒体同步技术。在分析现有多媒体同步技术的基础上,结合 MPEG-4 系统同步机制和高级同步模型(FlexTime),设计了层结构同步模型,以实现 MPEG-4 中各媒体对象间同步,是一种有效可行的多媒体间同步的实现方法。
关键词:
互动,
同步,
高级同步模型,
层结构同步模型
ZHANG Aijun; WANG Shi. Design of Synchronized Mechanism for Interactive Multimedia[J]. Computer Engineering, 2006, 32(20): 230-232.
张爱军;王 实. 互动多媒体同步机制设计[J]. 计算机工程, 2006, 32(20): 230-232.