Abstract:
Agent-oriented scene simulation developing technology based on XML is proposed. Behaviors of simulation entities are described in an Agent-oriented approach, which are stored in an XML file. In this way, the description and control of simulation entities are separated from the simulation software. By applying this method to the deep submergence rescue and life-saving scene simulation, the efficiency of developing a scene simulation system is improved.
Key words:
virtual reality,
scene simulation,
Agent,
deep submergence rescue and life-saving
摘要:
提出基于XML面向Agent的视景仿真开发技术,用面向Agent的方法描述各个仿真实体的动作行为,将对各个仿真实体的动作行为描述存储到XML文件中,将仿真实体动作行为的描述控制与仿真软件分开。将该视景仿真开发技术应用于援潜救生视景仿真系统的开发能够提高系统的健壮性和开发效率。
关键词:
虚拟现实,
视景仿真,
代理,
援潜救生
CLC Number:
FENG Hong-Kui, BAO Jin-Song, JIN Ye. Agent-oriented Scene Simulation Developing Technology Based on XML[J]. Computer Engineering, 2011, 37(2): 261-262.
冯洪奎, 鲍劲松, 金烨. 基于XML面向Agent的视景仿真开发技术[J]. 计算机工程, 2011, 37(2): 261-262.