Due to the low power and poor performance on an ordinary PC equipped with the graphics card,it can not meet the needs of large-scale Compute Unified Device Architecture(CUDA) parallel computing.Aiming at these problems,the compute-intensive user tasks are transferred to the GPU cluster system,the GPU cluster management system is designed and implemented based on B/S mode.The user submits the CUDA code through the web and gets results from the GPU cluster management system.Test result shows that the compute-intensive tasks can be done on any browser-based electronic devices.It brings convenience for the users,accelerates the process of running the program,saves the users’ time and greatly improves the users’ efficiency.
The problem of high Peak to Average Power Ratio(PAPR) is an obstruction to the hardware implementation which restricts the practicability of Non-contiguous Orthogonal Frequency Division Multiplexing (NC-OFDM) seriously.To solve this problem,an improved PAPR reduction algorithm based on the Tone Reservation(TR) technique is proposed.According to the results of spectrum sensing,the bands ware divides into two categories according to whether or not there are primary users.Secondary users choose different numbers and amplitudes of the reversed subcarriers in those bands separately.In this way,secondary users get a substantial PAPR reduction while avoiding the interference to the primary users and increasing the utilization efficiency of spectrum.Theory analysis and simulation results show that the proposed algorithm gives a good PAPR reduction performance and supports efficient use of spectrum as well.
Aiming at design features of System on Chip(SoC) with low power consumption,low cost and variety of the interface protocol,multiple commonly used peripheral interface protocols are analyzed,and an architecture of the reconfigurable peripheral controller with flexible multiple communication protocols is proposed.The design supports hardware reconfiguration and software configuration.Multiple standard communication protocols are supported with the configurable finite state machine.The controller can replace multiple peripheral interfaces in the design of SoC,which results in less area and power consumption and reduces the overall cost of the chip.Experimental results show that the architecture of controller is compatible with the commonly used peripheral interface such as I2C,SPI,UART,etc.It achieves 65.2% of area occupation savings and 67.8% of power consumption savings when compared with the combination of I2C,SPI and UART.
Jack software can not realize the dynamic solution for Virtual Human(VH) motion at the state of weightlessness.Based on relative robotics and rigid body kinematics,a new concept of VH motion analysis software is presented in this paper to solve the above problems.According to the basic structure of human body and its dynamic characteristic,the VH is divided into a model of 15 rigid segments with even density and rigid kinematics model can be established,the algorithms for VH kinematics and dynamics analysis are implemented by standard C programs based on Denavit-Hartenberg method of robotic kinematic,and the visualization simulation interface is developed by OpenGL.Its feasibility is verified by the cabin floating action simulation for virtual human,and the software platform has good human-computer interaction.
Most existing works on Device-to-Device(D2D) communications aim to maximize network throughput,which ignoring the huge energy consumption caused by the link mode selection of D2D.To solve this problem,the D2D communication problem of Orthogonal Frequency Division Multiple Access(OFDMA) wireless network is modeled as a nonlinear integer programming problem based on a practical link data rate model,whose objective is to minimize power consumption while meeting the user data rate requirements.Therefore,an effective algorithm is proposed to solve it in polynomial time,which jointly determines mode selection,channel allocation and power assignment.Simulation experimental results show that the proposed algorithm can achieve over 57% power savings,compared with several baseline methods.
The security of traditional identity-based signatures wholly depends on the security of secret keys.Exposure of secret keys requires reissuing all previously assigned signatures.Based on this,to revoke private key leaks or malicious users in the signature scheme,an adaptive secure revocable identity-based signature over lattices is proposed,which provides an efficient revocation mechanism to revoke misbehaving or compromised users from the systems.The scheme is proved to be strongly Unforgeable against adaptive Chosen-message Attacks(sUF-CMA) under Small Integer Solution(SIS) assumption.Security analysis results show that the proposed scheme not only can meet the security of revocable identity-based signature,but also can resist the quantum attack.
A time efficient AC algorithm AC_TE is suggested for multiple pattern string matching based on the analysis of AC and related algorithms.The AC_TE algorithm constructs a string shift table and two hash tables.The string shift table stores every adjacent two characters of pattern tree and their positions,while the two hash tables store last two strings and last character of pattern tree respectively.AC_TE uses multiple level skipping rules to check these three constructed tables.As a result,pattern tree’s shift distance can be shortest pattern length pluses 3 without missing matched position.To analyze the performance of the AC_TE algorithm,some experiments are done from three aspects which are pattern tree shift times,matched time and probability of different shift distance.Experimental results show that compared with AC algorithm,AC_TE has longer pattern tree shift distance and better time performance.