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Behavior Simulation and Application of Filling Beverage Production-line Based on Virtual Reality

CHEN Si 1,ZHAO Ji 2,WU Jiaofeng 1,JIN Zijun 1   

  1. (1. College of Information and Engineering,Xiangtan University,Xiangtan 411105,China; 2. Engineering Department,National CIMS Research Center,Tsinghua University,Beijing 100084,China)
  • Received:2014-06-17 Online:2015-05-15 Published:2015-05-15

基于虚拟现实的灌装饮料生产线行为仿真与应用

陈 思1,赵 骥2,吴教丰1,金紫君1   

  1. (1. 湘潭大学信息工程学院,湖南湘潭411105; 2. 清华大学国家CIMS 中心工程部,北京100084)
  • 作者简介:陈 思(1990 - ),男,硕士,主研方向:复杂系统优化控制,虚拟制造技术;赵 骥,高级工程师、博士后;吴教丰、金紫君,硕士。

Abstract: In order to solve the problem of modeling the filling beverage production-line system,a behavior model based on Petri nets with message is proposed. In this paper,behavior is classified as system behavior and entity behavior which is described respectively by system state-transition and entity state-transition. Message presented by a six group plays the role as the carrier of information communication between entities. Message generating function and message consumption function work as a bond of message and behavior,and it takes message into the Petri nets for controlling the system flow. An example of a part of the production-line as a small system shows the work mode of the behavior model proposed. An immerse 3D dynamic simulation system of the filling beverage production-line is implemented through the virtual reality platform of Virtools. Simulation results demonstrate that the behavior model proposed can build,control and analyze the virtual production-line system effectively.

Key words: virtual production-line environment, behavior simulation, Petri net, production-line simulation, Virtual Reality(VR)

摘要: 为解决饮料生产线系统建模分析困难的问题,提出一种基于消息的Petri 网行为模型。将虚拟生产线行为 化分为系统行为与实体行为,用系统状态迁移和实体状态迁移进行描述。将消息定义为一个六元组,作为实体间 信息交流的载体。定义消息产生函数和消息消耗函数作为消息和行为的纽带,将消息纳入Petri 网内资源实现对系 统流程的控制。通过一段生产线组成的小系统实例描述行为模型的工作方式,在Virtools 虚拟现实开发平台构建 沉浸式灌装饮料生产线三维动态仿真系统。仿真结果表明,该行为模型能较好地对虚拟生产线系统进行搭建、控 制与分析。

关键词: 虚拟生产线环境, 行为仿真, Petri 网, 生产线仿真, 虚拟现实

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