摘要: 计算机图形学算法的传统教学和学习方式抽象不直观,让学习者难以理解,因此成为学习上的难点。用Flash MX实现的算法仿真演示可以处理用户任意输入的图形,自动生成演示内容,同步显示算法执行的每一步中间过程和对输入图形的处理结果,并且还可以随意调节程序的执行速度及单步执行,形象直观,对学习者掌握算法提供了很大的帮助。该文阐述了仿真演示的原理、结构和实现方法。
关键词:
计算机图形学,
课件,
Flash,
MX,
动画
Abstract: Many learners think it hard to understand the algorithms involved in computer graphic because the traditional ways of teaching and learning are abstract. The presentations accomplished with Flash MX can process the graphics input optionally by the learners, generate the content of the presentations automatically, and display the middle course of executing the algorithm. Especially, the speed of running the program can be changed freely, and the program can be run step by step. It is very helpful for learners to master the algorithms. This paper illustrates how the presentations work, structure and ways of making them.
中图分类号:
肖虓,黄晓萍,李迅. 基于Flash MX实现计算机图形学经典算法仿真演示[J]. , 2004, 30(08): 178-180.
XIAO Xiao1, HUANG Xiaoping1,LI Xun2. Presentation on Classic Algorithm of Computer Graphics Based on Flash MX[J]. , 2004, 30(08): 178-180.