摘要: 文中描述了一个桌面VR系统的软件体系结构。它由包括虚拟身体在内的虚拟环境数据库、输入驱动、用户对象交互管理器、环境更新和输出驱动几个部分组成。该模型对设计开发VR应用系统和VR软件开发工具都有一定的意义。
关键词:
虚拟现实,
实时性,
并发性,
软件体系结构
Abstract: This paper presents a software architecture for desktop virtual reality systems. The model is composed of the VE database and six other components: input driver, output driver, user object, virtual body, interaction manager, and environment update. This model can help the design and development of VR application and VR software tools.
中图分类号:
焦圣品,白英彩,曾芬芳. 桌面VR系统的软件体系结构[J]. , 1997, 23(S1): 205-207.
Jiao Shengpin Bai Yinecai Zeng Fengfang. Software Architecture for Desktop Virtual Reality Systems[J]. , 1997, 23(S1): 205-207.