摘要: 开发出基于集群的三维漫游仿真系统,实现地形场景的并行绘制和多通道输出,系统采用OpenGL绘制地形场景,用MPI来实现集群的并行工作和消息传递。该方法能保证漫游系统的实时性和高分辨率的要求,达到令人满意的效果。
关键词:
仿真,
并行,
多通道,
集群,
OpenGL,
MPI
Abstract: This paper develops a 3D real-time walkthrough system based on computer cluster to realized the parallel drawing and multipipe rendering of terrain scene. It uses SGI OpenGL to draw terrain scene and MPI to parallel the job. This system can achieve high speed and resolution that needs in real-time walkthrough system.
中图分类号:
徐永志,李利军. 地形场景的并行绘制及多通道图形输出[J]. , 2005, 31(08): 180-.
XU Yongzhi, LI Lijun. Parallel Drawing and Multipipe Rendering of Terrain Scene[J]. , 2005, 31(08): 180-.