摘要: 互动游戏的实时与动态交互性要求游戏能够快速调用存储介质中的图像、语音、动作等多媒体数据,作为游戏角色参与游戏。针对该特性,设计适合于互动游戏的专用数据库管理软件,构建能够存储和管理多媒体数据的基于关系的数据库模型,从物理存储和逻辑语义2个方面探讨基于Hash的多媒体数据的存储与管理方法。
关键词:
互动游戏,
数据存储,
二级Hash
Abstract: Because of the real-time and interactivity, an interactive game needs to call for multimedia data composed by picture, sound and action script as game roles stored on the disk quickly. Aiming at this attribute, a kind of special database management software focusing on interactive games is introduced, and a relational database model, enabled to store and manage multi-media data is built. The method of storing and managing multimedia data by Hash from the two aspects of both physical storage and logic semantic is studied.
Key words:
interactive game,
data storage,
two-level Hash
中图分类号:
王秀坤, 商振东, 朴勇. 互动式游戏数据库的数据存储与管理[J]. 计算机工程, 2010, 36(14): 49-50.
WANG Xiu-Kun, SHANG Zhen-Dong, PIAO Yong. Data Storage and Management for Interactive Game Database[J]. Computer Engineering, 2010, 36(14): 49-50.