参考文献
[1]闻英友,赵博,赵宏.基于博弈理论的移动自组网激励机制研究[J].通信学报,2014,35(4):44-52.
[2]曹怀虎,朱建明,郭树行.基于博弈论的移动社交网络数据转发激励算法[J].小型微型计算机系统,2014,35(7):1482-1485.
[3]CHEN Zhide,QIU Yihui,LIU Jingjing,et al.Incentive Mechanism for Selfish Nodes in Wireless Sensor Networks Based on Evolutionary Game[J].Computers & Mathematics with Applications,2011,62 (9):3378-3388.
[4]刘群,易佳.基于演化博弈的社交网络模型演化研究[J].物理学报,2013,62(23):1-9.
[5]王慧贤,吕廷杰,陈霞,等.社交网络媒体平台用户“搭便车”行为分析[J].北京邮电大学学报(社会科学版),2013,15(3):1-7.
[6]CHANG Junsheng,PANG Zhengbin,XU Weixia,et al.An Incentive Compatible Reputation Mechanism for P2P Systems[J].Journal of Network and Computer Applications,2014,69(3):1382-1409.
[7]谭冕,何世彪,宋波,等.一种基于重复博弈的可容错的ad hoc网络节点合作策略[J].重庆邮电大学学报(自然科学版),2016,28(3):342-348.
[8]乐光学,李仁发,陈志,等.P2P 网络中搭便车行为分析与抑制机制建模[J].计算机研究与发展,2011,48(3):382-397.
[9]曲大鹏,王兴伟,黄敏.移动对等网络中自私节点的检测和激励机制[J].软件学报,2013,24(4):887-899.
[10]WANG Yufeng,NAKAO A,VASILAKOS A V,et al.P2P Soft Security:on Evolutionary Dynamics of P2P Incentive Mechanism[J].Computer Communications,2011,34(3):241-249.
[11]NOWAK M A,MAY R M.Evolutionary Games and Spatial Chaos [J].Nature,1992,359 (6398):826-829.
[12]SZABó G,FATH G.Evolutionary Games on Graphs[J].Physics Reports,2007,446(4):97-216.
[13]LI Zhi,GAO Jia,SUH I H,et al.Evolution of Cooperation in Lattice Population with Adaptive Interaction Intensity[J].Physica A:Statistical Mechanics and Its Applications,2013,392(9):2046-2051.
[14]WANG Xuwen,NIE Sen,JIANG Luoluo,et al.Cooperation in Spatial Evolutionary Games with Historical Payoffs[J].Physics Letters A,2016,380(36):2819-2822.
[15]SZABó G,TKE C.Evolutionary Prisoner’s Dilemma Game on a Square Lattice[J].Physical Review E,1998,58(1):69-73.
编辑刘冰 |