摘要: 介绍了一种在三维建模工具中建立的三维实体模型向开发环境转化的新方法,并在此基础上研究并实现了生成具有真实感图形的明暗处理算法。
关键词:
虚拟装备,
图形数据库,
DXF文件格式,
OpenGL
Abstract: This paper introduces a new method of exporting 3D solid model which is built in 3DS MAX to the developing environment ofvirtual equipment, and on the basis of this, we adopt a way of light and shade processing to achieve the purpose of generating realistic virtualdevices.
刘鹏远,张锡恩,杨军. 具有真实感的虚拟装备生成方法[J]. , 1999, 25(12): 19-20.
Liu Pengyuan, Zhang Xien, Yang Jun. The Method of Generating Realistic Virtual Equipment[J]. , 1999, 25(12): 19-20.