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›› 2000, Vol. 26 ›› Issue (11): 21-23.

• 论文 • 上一篇    下一篇

体放射法的基本原理

顾耀林,鲁海燕   

  1. 无锡轻工大学 无锡 214036,无锡轻工大学 无锡 214036
  • 发布日期:2000-11-25

The Basic Principle of Volumetric Radiosity

GU Yaolin, LU Haiyan   

  1. (University of Wuxi Light Industry. Wuxi 214036)
  • Published:2000-11-25

摘要: 一种可以产生虚拟现实图形的新方法一体放射法.它建立在体单元对光线的发射、吸收、漫射、反射和散射的基础上,适用于复杂景物的生成和演示.主要介绍体放射法的基本原理,如光亮度计算方法、体放射方程的形成机理、成先因子及系数的影响,以及图形生成原理.

关键词: 体放射法, 虚拟现实, 体单元

Abstract: This paper introduces a new method-volumetric radiosity method, which can be used to generate virtual reality images. Based on the emission, absorption, diffusion, reflection and scatteration of light by a voxel, it is suitable for generating and rendering realistic images of complex scenes. In this paper, the basic principle of volumetric radiosity is briefly introduced. It covers intensity calculation, radiosity equations, form factors and image generation method.