摘要: 跨平台三维游戏的开发技术及其优化技术引起了关注和讨论。该文以一款具体的跨平台三维游戏设计为例,分析了游戏中的各种功能实现及优化技术,包括纹理技术、列表技术、高级字体技术、反走样技术以及绘制顺序的优化策略等,通过运用这些优化技术,得到了较好的游戏结果。
关键词:
三维游戏,
SDL,
OpenGL,
反走样,
优化
Abstract: The cross-platform 3D game development technology, especially the concerned optimization technology, is widely regarded. This paper takes a cross-platform 3D game for example, and analyzes various functions realization and optimization technologies, including texture technology, display list technology, advanced fond technology, anti-alias technology and the strategy on render sequence. It gains a better game effect by using these optimization technologies.
Key words:
3D game,
simple direct media layer(SDL),
OpenGL,
anti-alias,
optimization
中图分类号:
黄海明;刘金刚;易建强. 基于SDL & OpenGL的三维游戏优化技术[J]. 计算机工程, 2007, 33(20): 213-215,.
HUANG Hai-ming; LIU Jin-gang; YI Jian-qiang. Optimization Technology in 3D Game Development Based on SDL & OpenGL[J]. Computer Engineering, 2007, 33(20): 213-215,.