摘要: 本文描述由实测地形数据重建地形模型的方法.分析由随机点分布的数据拟合规则格网数据的局部曲面拟合算法,在保证整个曲面连续光滑的情况下使误差达到最小.并在地表实现地物造型、纹理、植被及道路、桥梁的显示.
关键词:
地形数据,
地形格网模型,
曲面拟合,
地物造型,
光照模型,
纹理
Abstract: This paper describes the method of rebuilding the terrain model by terrain data measured , and ana-lyses the local curved surface interpolation algorithm to interpolate the regular network data, randomly distrib-uted.Error is minimized on condition that the surface is continuous and smooth.Thc display of modeling objects, texture, plants, roads and bridges on the terrain surface is effected.
邹荣金,王来生. 地形数据的处理与显示[J]. , 1993, 19(01): 63-68.