摘要: 阐述了运用OpenGL进行虚拟自行火炮的几何建模、运动建模及真实感建模过程,以及如何通过客户/服务器模式、TCP/IP通信协议和Win32 Socket API实现虚拟自行火炮分布式实时动力学仿真的方法。以某自行火炮为对象建立的分布式实时仿真系统,使仿真过程更为直观形象,便于控制。
关键词:
虚拟自行火炮,
分布式,
实时,
动力学仿真
Abstract: This paper focuses on the process of geometry modeling, motion modeling and third dimension modeling of virtual self-propelled gun with OpenGL ,and the method of realizing distributed real-time dynamic simulation for virtual self-propelled gun with Client/Serve mode ,TCP/IP communication protocol and Win32 Socket API.A distributed real-time simulation system is setup for a self-propelled gun ,which makes the simulation process visual, and easy to control.
中图分类号:
王长武,陈运生,杨国来. 虚拟自行火炮分布式实时动力学仿真系统[J]. , 2001, 27(09): 35-.
WANG Changwu, CHEN Yunsheng,YANG Guolai. Distributed Real-time Dynamics Simulation System for Virtual Self- propelled Gun[J]. , 2001, 27(09): 35-.