摘要: 提出了一种分布式的状态编码解决方案。该方法是一种内容无关的、透明的状态存取方法。它不仅可以访问整个世界VRMLVRML的状态,还可以单独访问其中某一物体的当前状态。因为状态访问的结果是与浏览器平台的实现无关的,所以可指定状态信息的编码格式。为了获得较高的性能,采用二进制编码格式。
关键词:
虚拟现实建模语言,
状态信息,
状态差分
Abstract: Ln this paper proposed a method of distributed VRML state encoding. The state accessing method is independent of content and transparent. It can access the state of whole VRML world and part of the world. Because the result of state accessing is independent of the implement ation of browser, so we can indicate the encoding of state information. In order to get high performance, we use binary encoding format.
中图分类号:
冯驰骏,廖光裕. 分布式VRML的状态编码问题[J]. , 2001, 27(10): 118-120.
FENG Chijun,LIAO Guangyu. A Method of Distributed VRML State Encoding[J]. , 2001, 27(10): 118-120.