Abstract:
The browsing of 3D models can be realized by parsing the 3DS format file based on OpenGL. The significant innovation of this paper is to do the point selection of 3D models through high accuracy interactive operation. On the basis of these, the operation of measure and management can be completed. The expressive ability and applicable value of 3D models are greatly improved by using these techniques.
Key words:
OpenGL,
3D models,
Texture,
Interactive operation,
Point selection
摘要: 通过解析3DS格式的模型数据结构,借助于OpenGL实现了3D模型的浏览。通过高精度的交互操作、实现模型的点拾取功能是该文的创新点,在此基础上可以对模型进行测量及数据管理。该文介绍的技术极大地提高了3D模型的表现能力及应用价值。
关键词:
OpenG,
3D模型,
纹理,
交互操作,
点拾取
ZHONG Sidong;GAO Zhi. Browsing, Measure and Management for 3D Models by Using OpenGL[J]. Computer Engineering, 2006, 32(14): 202-204.
仲思东;高 智. 基于OpenGL的3D模型浏览、测量及管理[J]. 计算机工程, 2006, 32(14): 202-204.