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›› 2005, Vol. 31 ›› Issue (16): 192-194.

• Papers • Previous Articles     Next Articles

Implementation of Valley Simulation System Based on Virtual Reality Technology

HUANG Wenbo, HUANG Jianxi, WU Bingfang   

  1. (Institute of Remote Sensing Applications, Chinese Academy of Sciences, Beijing 100101)
  • Published:2005-08-25

基于虚拟现实技术的流域仿真系统实现

黄文波,黄健熙,吴炳方   

  1. 中国科学院遥感应用研究所,中国科学院遥感应用研究所,中国科学院遥感应用研究所 北京 100101

Abstract: A valley simulation system is developed based on Multigen-CreatorPro and Vega. Through a 3D models built on DEM data and ETM+Image data, this paper implements a valley simulation system on MFC in Guanting and Miyun reservoir area, realizes the system function, andexplores the technology detail of level of detail, multi-thread, virtual texture. By implementation of a real-time interactive 3D valley terrainsimulation environment, it approaches a solution of building valley simulation system.

摘要: 讨论了基于MultiGen_CreatorPro和Vega的流域仿真系统的实现方法。通过采用密云官厅水库上游地区DEM数据及15m分辨率ETM+遥感数字影像数据进行三维地形建模,开发了一个基于MFC的密云官厅水库上游流域仿真系统,实现了流域仿真系统的基本功能,并探索了多级LOD、多线程调度及虚拟纹理等相关技术。该文通过建立流域三维实时、交互的地形仿真环境,提出了基于虚拟现实技术的一种建设流域仿真系统的解决方案。

关键词: 数字流域, 虚拟现实, 仿真, 三维模型

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