Abstract:
The texture is a main factor which influences the fidelity of the three-dimensional model. When the three-dimensional model is created,textures are mapped on its surfaces to truly simulate three-dimensional scene. In the three-dimensional modeling work of an airport,the workload of texture disposal is very heavy. Therefore,the method of texture disposal plays a very important role in three-dimensional modeling. This paper introduces texture obtaining method,texture disposal method and special-purpose processing method of some textures.
摘要: 纹理是影响三维模型逼真程度的最主要因素。当三维模型建立以后,需要将纹理映射在三维模型上,以真实地模拟三维景象。在机场三维建模工作中,纹理处理的工作量非常大,因此纹理处理方法在三维建模中起着不可忽视的作用。该文介绍了纹理的摄取和处理方法,以及某些纹理的特殊处理方法。
关键词:
三维机场,
建模,
纹理
CLC Number:
WANG Yang1,HE Huaiqing1,3,YANG Guoqing2. Investigation on Texture Disposal Modeling of Three-dimensional Airport[J]. , 2005, 31(S1): 222-.
汪洋,贺怀清,杨国庆. 三维机场模型中纹理处理方法研究[J]. , 2005, 31(S1): 222-.